CAREER COURSES IN 3D ASSET, ANIMATION & CONTENT
The 3D Game Asset & Content Creation Curriculum follows 2 separate specializations (Asset & Animation). Students can opt for any one of the specializations. Each course consists of 3 modules of 3 months each; followed by a 3-month Internship (Included in the curriculum).
- Get Job Offer Letter on the day of admission
- Get dual certification
- 100% hands on training from day 01
- 100% Finance available
Duration: 12 Months | Total Time: 144 Classes | 288 Hours + Practical Hours
Graphic Design
Our Graphics & UI/UX designing course is curated as per industry requirement to help you to become a highly paid graphics & UI/UX designer, no matter your experience level. With the guidance from faculty over a decade of expertise, you will master visual design principles, drawing techniques, UI/UX systems, over 100+ case studies and much more! Plus, enjoy guaranteed placement support upon completion of the course
Graphics Design Course Modules
Module 1
1.Introduction to Sketching Techniques:Understanding basic hand movements and control
2.Geometric Forms and Basic Shapes: How to construct and visualize basic shapes.
3.Basic Shading Techniques: Adding depth and realism.
Students will gain confidence in hand sketching and forming foundational shapes, crucial for any visual design work.
Module 2
Object Drawing
Perspective Drawing
Line of Action
Anatomy DrawingFree hand basic sketch for Gaming Character creation
Character Turn around
Creating diffrent poses and actions for the character
Game Assets, Props & Background Drawing
Ability to illustrate objects in realistic spaces, essential for environments and complex assets.
Module 3
1.Fundamentals of Character Creation: Proportion, anatomy basics, and character style.
2.Game Asset Design: Developing characters specifically tailored to gaming environments.
3.Detailing and Refining Sketches: Adding personality and refinement to characters and objects.
Competency in conceptualizing and rendering characters, assets, and objects for games or animations.
Module 4
1.Intro to Digital Tools
2.Digitizing Hand Sketches: Techniques to transition from paper to screen.
Creating Game-Ready Assets: Finalizing sketches and illustrations for game integration
2.Students transition from hand-drawn to digital work, creating polished assets suitable for various digital applications.